Ninjco_RoboMind

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About Course

In this course, you will learn how to program virtual robots in Robomind. You will learn the basics of programming, such as variables, loops, and conditionals. You will also learn how to use Robomind’s built-in blocks to control robots and interact with the environment.

By the end of this course, you will be able to create your own unique and complex virtual robot projects. You will also have a strong foundation in programming concepts that you can use to learn other programming languages in the future.

This course is perfect for beginners of all ages. No prior programming experience is required.

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What Will You Learn?

  • In this Robomind course, you will learn:
  • The basics of programming, such as variables, loops, and conditionals.
  • How to use Robomind's built-in blocks to control robots and interact with the environment.
  • How to create your own custom robot designs.
  • How to program your robots to perform complex tasks.
  • How to debug and troubleshoot your robot programs.
  • Here are some specific examples of what you will be able to do after completing this course:
  • Program a robot to navigate around a maze.
  • Program a robot to play a simple game, such as tic-tac-toe or rock-paper-scissors.
  • Program a robot to perform a dance routine.
  • Program a robot to interact with the real world using sensors and actuators.
  • Create your own custom robot designs and programs.
  • By the end of this course, you will have a strong foundation in programming concepts and the ability to create your own unique virtual robot projects. You will also be able to apply the skills you learn in this course to other programming languages and real-world robotics applications.

Course Content

Session 1

  • Introduction
    07:00
  • Forward
    11:00
  • Backward
    06:00
  • Right
    06:00
  • Left
    02:00
  • North
    06:00
  • South
    04:00
  • East
    03:00
  • West
    02:00
  • PaintWhite
    04:00
  • Paintblack
    05:00
  • StopPainting
    04:00
  • PickUp
    03:00
  • PutDown
    07:00
  • EatUp
    02:00
  • Map
    03:00
  • Grap note
    03:00
  • Repeat(times)
    06:00
  • Repeat(infinity)
    06:00
  • Project
    02:00
  • Assignment
    01:00

Session 2

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